Program Goals
Good Behavior Game (GBG) is designed to improve aggressive/disruptive classroom behavior and prevent later criminality. GBG attempts to reduce a child’s externalizing behavior and to promote prosocial behavior by encouraging positive interactions with peers. GBG improves teachers’ ability to define tasks, set rules, and discipline students. It is implemented when children are in early elementary grades to provide them with the skills they need to respond to later, possibly negative, life experiences and societal influences.
Target Population
The program is universal and can be applied to general populations of early elementary school children, although the most significant results have been found for children demonstrating early high-risk behavior.
Program Components
GBG is a classroom management strategy in which students are assigned to work in teams, and each individual is responsible to the rest of his or her team for its success. It is understood that the entire team will be rewarded if they are found to be in compliance with classroom rules.